The first week after the release of the competition coming to an end. We did not sit idly by and now we can summarize.
As many of you already noticed, there are numerous improvements in the web-renderer. Most of them was made by your request.. Dramatically reduced the amount of used RAM, slightly increased speed.
The number of both submissions and custom games are limited to 3 in 20 minutes. It’s not exactly good news, but a necessary step. Some participants last year suggested us to go to for it, to reduce the load of the testing system. In fact, why create more games than you can watch? I hope that now no one will have a long pauses in the Sandbox.
We also optimized the communication protocol between game engine and strategy. Now the amount of transmitted data is smaller and will be easier for us to store it. For you, this means a strategy speedup. The changes did not affect C++ and Pascal. These two languages are too fast already :) The strategies already sent to the system will continue to operate under the old protocol. Keep this in mind when loading dumps by Repater.
We strongly recommend you to download the latest versions of the language packs and utilities.
Like all previous years, we are pleased to introduce the new language packs prepared by community: